Systems & Fieldcraft

The camera was never just a camera.

Pressure housings, beam splitters, RED cameras, 3D geometry, submersible integration, trim, ballast, and the discipline of operating complex systems while diving.

Kenneth Corben cleaning the beam-splitter mirror on a 3D camera system in Fiji

Beam-splitter 3D

A mirror in the deep blue sea.

The beam splitter allowed two digital cinema cameras to behave as one stereoscopic camera underwater. In theory, elegant. In practice, unforgiving: mirror cleanliness, alignment, exposure, timing, color, focus, pressure, and diver handling all had to survive the real ocean.

Underwater digital 3D large-format camera on Great Barrier Reef

Underwater LFF 3D

Smaller digital stereo systems lowered the barrier to giant-screen underwater work.

3D camera rig prep aboard Alucia

Expedition integration

Camera systems, dive teams, research vessels, submersibles, and schedule pressure.

Underwater 6K 3D rig with submersible

Submersible operations

Large cameras working alongside machines built to descend deeper than divers.

3D camera setup for helicopter production

Aerial 3D

The same stereo discipline applied to aircraft and high-mobility environments.

ARRI-mounted 3D camera rig

Alignment and repeatability

Stereo images must hold up to motion, scrutiny, and scale.

Kenneth Corben operating 3D rig on forest set

Controlled chaos

Field instincts translated into studio and second-unit work where systems must perform.